Recode predicts the top 10 technology trends in 2017: Network robots become mainstream

Predicting the future is more like an art than science. However, with the arrival of the new year, it is always interesting to participate in such a thing. The technology industry has gone through a difficult but significant year. Technology vendors and media are now gathering in Las Vegas to attend the annual International Consumer Electronics Show (CES). Here are our predictions for the top 10 technology trends in 2017:

Prediction I: Some equipment categories begin to disappear

A key indicator for measuring the health of the technology industry is unit shipments of hardware products and/or revenue. From PCs, tablets, and smart phones to smart watches, smart TVs, and head-mounted displays, people have been paying attention to statistics for decades, and then drawing conclusions from statistical results, it can be said that this has reached an excessive level. The problem is that the lines between product categories are becoming more and more blurred and indistinguishable, and the classifications that once looked very clear have become increasingly messy.

We predict that in 2017, the line between product categories will even become more blurred. For example, if a vendor introduces a desktop operating system, it can be used as a handheld device for the main interface of connected cars and/or smart home systems. What do you call it, and how do you calculate the quantity? Currently, everything is changing with the increasing number of high-speed wireless connections to accessories and other computing devices, plus the emergence of technology services, network robots, and other new software interaction modes that are independent of the operating system.

Recode预测2017年10大科技趋势:网络机器人成为主流

Even the way people use and look at some traditional devices can become quite different. The result may be that in the new year, the traditional classification method will be completely disrupted. Therefore, this year is the time to start discussing how the industry should redefine methods for assessing and measuring industry health.

Prediction 2: VR/AR hardware goes beyond wearables

Although head-mounted displays and AR products are still in the early stages of development, we can feel people's interest and enthusiasm for such products. Yes, technology needs improvement, prices should be a bit lower, and software options should be more, but those who have the opportunity to try high quality systems (such as HTC Vive, Oculus Rift, and Sony PlayStation VR) almost certainly believe that they are witnesses And participated in the future. From playing games for children to exploring the universe for adults, VR/AR hardware can provide more and more experiences. What is interested in VR/AR will no longer be just technology enthusiasts. The general public will also be attracted.

On the other hand, although mainstream media has been reporting on wearable products for many years, most consumers still lack demand for them. Of course, there are still some bright spots in this product category, and it is very likely that there will be some interesting new wearable products in 2017, such as various intelligent networking headsets. However, from a physical point of view, wearable devices are not attractive to the general public. In fact, smart watches and other wearable devices that are widely hyped by the media are already on the decline.

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